Sharpshooter
Rising sun sharpshooters are usefull to slow an enemy advance to assasinate an enemy leader. With their combination of tunelling and concealment, they may be in any villaige you own, at any time.
Special Notes: The swarming attacks of this unit become less deadly whenever its members are wounded.
Information
Advances from: | |
Advances to: | Sniper |
Cost: | 18 |
HP: | 20 |
Movement: | 5 |
XP: | 32 |
Level: | 1 |
Alignment: | neutral |
ID | X3 RSSharpshooter |
Abilities: | concealment, fortify, resistance, skirmisher, tunneling |
Attacks (damage - count)
Snipe ranged | 7 - 2 bullet | marksman supress firststrike | |
Snipe bombard | 20 - 1 bullet | marksman supress disable |
Resistances
blade | 0% | pierce | 10% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | -10% | |||
cold | 0% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 80% | |
Cave | 1 | 50% | |
Coastal Reef | - | 0% | |
Deep Water | - | 0% | |
Flat | 1 | 30% | |
Forest | 1 | 70% | |
Frozen | 1 | 30% | |
Hills | 1 | 70% | |
Mountains | 2 | 80% | |
Mushroom Grove | 1 | 50% | |
Sand | 1 | 20% | |
Shallow Water | 2 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 80% |